AI Insights · Timothy · January 2022
Top 5 Character Collection Games in Finland Q4 2021: Performance Analysis
In Q4 2021, the top 5 character collection games in Finland showed varied performance in terms of revenue, downloads, and active users. The data, sourced from Sensor Tower, reveals interesting trends in the mobile gaming market.
The fourth quarter of 2021 saw notable activity in Finland's character collection games market. Here's a detailed look at the performance of the top 5 games: Pokémon GO, Brawl Stars, Empires & Puzzles: Match 3 RPG, State of Survival: Zombie War, and Clash Royale.
Pokémon GO from Niantic, Inc. experienced fluctuations in its weekly revenue, peaking at around $129K in the first week of November and ending the quarter with approximately $53K in the last week of December. Downloads ranged from 1.4K to 2.2K per week, while active users saw a decline from 252K at the beginning of the quarter to 185K by the end.
Brawl Stars by Supercell showed significant spikes in revenue, with notable peaks of $89K in mid-December and $55K in the final week of the year. Weekly downloads varied, reaching a high of 3.5K in the week of December 20. Active users remained relatively stable, ending the quarter at around 133K.
Empires & Puzzles: Match 3 RPG from Small Giant Games had a steady revenue stream, peaking at $64K in the third week of November. Downloads were generally low but stable, with a peak of 532 in the second week of November. Active users hovered around 5.3K throughout the quarter.
State of Survival: Zombie War by FunPlus International AG saw fluctuating revenue with a peak of $32K in the last week of September and again in mid-December. Downloads were consistent, with a slight peak of 663 in the last week of October. Active users showed a slight decrease from 6.7K at the start of the quarter to about 6.1K by the end.
Clash Royale, also by Supercell, had a varied revenue performance, peaking at $41K in the first week of November and ending December with $18K. Downloads peaked at 4.3K in mid-November. Active users saw an upward trend in October, peaking at 240K, before declining to 192K by the end of the year.
This analysis highlights the dynamic nature of the character collection games market in Finland. For more detailed insights, visit Sensor Tower.